This has to be one of the most engaging activities that I have used with my early elementary students. With the support of technology, I have animated their drawings, and this has consistently surprised them each time we reach this point. I followed the steps below:
Asked my students to make a drawing of one character using a pencil. I also instructed them to trace them using a black pen and then add color.
Digitalized their drawings by taking pictures or scanning them.
Created a presentation using Canva, with one slide displaying the drawing and the next slide showcasing the animations.
During class, projected the presentation and asked the illustrator or owner of the picture some questions about it (name, favorite color, favorite animal, and fruit) to create their personalities. Typed their answers.
While in Canva, searched for pictures to support the answers.
Clicked “Present” on Canva, and read aloud the information about the character.
This activity has been great for asking questions and having my students respond to them. Since I only focus on one character per class, it provides repetition in a fun way. This requires low preparation since I only digitalize and animate one character before each class, taking about three minutes. It’s worth the giggles and joy!
The Affective Filter is one of Dr. Stephen Krashen’s hypotheses for language acquisition. It refers to the learner’s emotional state when learning a language. If a student is feeling stress during class, this could generate a mental block and cause them to feel overwhelmed, making the affective filter go high. The best approach for students’ acquisition process is to keep the affective filter low by fostering a positive and relaxed learning environment that motivates students to engage, stay motivated, and remain open to input.
Here are some suggestion to help keep that affective filter low:
Mistakes Are Ok!
Make sure your students understand that it is totally fine to make mistakes. When students make errors while communicating in the target language, it is best not to interrupt. Instead, as a teacher or instructor, engage with the students by modeling the correct way to express the idea. For example, if a student says, “This is a car blue,” the teacher would respond, “Yes, this is a blue car.” This approach ensures the student does not feel corrected and allows them to hear the correct form in context. Encouraging students to take risks in this way helps to keep the affective filter low.
Make Sure You are Using Comprehensible Language
Something that can quickly generate stress is a learner who doesn’t understand what’s being said to them. This will generate the affective filter to elevate. The best way for teachers to lower stress in the classroom is to always use comprehensible language and ensure that students understand the messages in the target language. It’s important to understand the proficiency level of our students, use visuals and body language to support the messages, as well as pause to check understanding
Games, Games And More Games!
Use non-competitive games. Participating in non-competitive games is an excellent way to minimize the affective filter, especially with activities such as memory games and bingo that involve vocabulary, phrases, or sentences from stories.These games don’t require a lot of preparation; some of them can even be created with your students. Games that incorporate movement are also great, such as Four Corners or A mí también. Total Physical Response (TPR)-based games, such as Follow the Leader, Simon Says, and Charades, work great too!
Stories
Stories are valuable tool for language teaching as they engage learners emotionally, provide contextual learning, expose them to natural language patterns, help them create emotional connections, and present a variety of language use. All these factors contribute to a positive learning environment with a lower affective filter. After telling or reading a story, you can extend it by having students engage in role-playing or acting out the narrative.
Less Is More!
When structuring lessons, consider the “less is more” approach to prevent overwhelming your students. Providing a manageable amount of new vocabulary and language structures helps maintain a low affective filter. Focus on quality over quantity, allowing students to thoroughly internalize the language before introducing new concepts. This contributes to a sense of achievement, reducing stress and anxiety for the learner.
An environment that promotes a low affective filter prompts learners to be more successful at acquiring a language!
Using stories to teach Spanish to young learners can be an effective and engaging way to introduce children to the language and is a great tool for language acquisition. Here are some tips and ideas to help you make the most of this approach:
Choose age-appropriate stories: When selecting stories, it’s important to consider the age and language proficiency level of your students. For younger learners, simple stories with basic vocabulary and repetitive phrases can be helpful. As they progress, you can introduce more complex stories with a wider range of high-frequency vocabulary.
Use visuals: Including pictures or illustrations can help children better understand the story and increase their engagement. Use visuals to introduce new vocabulary or help children make connections between words and their meanings.
Ask questions throughout the story: Encourage children to participate and interact with the story. You can ask yes or no questions or provide choices for students to respond.
Act out the story: Acting out a story can help children better understand the plot and vocabulary. Use props to make it more fun and interactive. You can use students as actors while telling or reading the story.
Incorporate music: Including songs or rhymes related to the story can help children remember new words and phrases. Music can also create a fun and engaging atmosphere in the classroom. You can come up with your own songs to support the story!
Follow-up activities: After reading the story, incorporate activities to reinforce learning and keep children engaged. These can include games, crafts, or writing activities related to the story. You can also have students retell the story in their own words or pictures, or create their own versions of the story.
Use diverse stories:ry to incorporate stories with diverse characters and cultures as well. This can help children develop empathy and understanding for people from different backgrounds. Bring both fun stories and stories where your students can see themselves represented.
Stories provide a rich and effective way to aid in language acquisition. Sometimes, children forget that they are hearing a different language because they become so immersed in the plot.
The “Roll a Story” activity is an engaging and easy-to-use activity that is excellent for providing input at the novice or beginner levels. You will need dice and a “Roll A Story” template with predetermined details. This template includes words and pictures, making it more accessible for lower elementary students. This activity can be done individually, in groups, or as a whole class.
Students take turns rolling the die, with each roll representing a sentence in the story.Students can write the story in their notebooks or complete a template, as seen below.
After your students have finished rolling their stories, encourage them to create an illustration to go along with it. If students worked in small groups, have them share their stories, or you can read them aloud to the class. Take this opportunity to pause and ask questions about their stories.
Teaching a new language using cognates can be an effective and engaging approach, especially when dealing with languages that share a significant amount of vocabulary due to common origins. When introducing cognates to your students, it is helpful to start by creating a list. Here are some tips to consider when incorporating cognates into your class:
1. Find Similar Words: Look for words in the new language that look or sound like words in a language your students already know. These are called “cognates.”
2. Write the word: Something that’s helpful is writing the cognate for students to see the similarities.
3. Start Simple: Begin with basic words that people use a lot. These words are easier to learn and will give your students a strong start.
4. Show the Likeness: When you teach the cognates, point out how they look or sound alike in both languages. This makes it easier to remember them.
5. Use Pictures: Make learning more fun by using pictures. Show the words in both languages with their meanings and pictures that show what they mean.
Playing with Cognates in Spanish Class
This is a game that I use in my classes, and my students love it, so I thought I would share it with the teaching community. In preparation for this game, you will need to print at least 6 sets of the cards, and if you can, laminate them for durability. Review or introduce the concept of cognates before playing the game. I always like to start by talking about what a cognate is. Show your students the image with all the pictures and read them to your students. You can also use the small cards to review or introduce the vocabulary. Ask them if they know about other cognates to share with you. Then, talk about the rules of the game. This game is based on a few games known in the market. There are different versions, but I really wanted and needed one focusing on cognates. I have named this one “Busca.” Discuss the rules with your students.
The main goal of the game is to be the fastest to identify a matching cognate between cards. To get ready for the game, print a few sets, shuffle the cards, and give each student a card. Next, they will need to find a partner in the room. Both should cover their cards and say “1,2,3, ¡busca!” Then, they show the cards to each other and try to find the matching image. The student who finds the image first gets to keep the other student’s card. The student left without a card should get a new one. I’m usually the person passing out the cards. The game continues until you run out of cards, and one student is left with many of them. For a shorter or more challenging game, you can set a specific time limit for each round (e.g., 10 seconds).
Ready to play it in your classes? Click on the picture to download the 36 cards for the game!